

There are also special kinds of enemies that are required for progressing through each Vision. Once Klonoa has shot an enemy with a Wind Bullet, the player can throw it or use it to double jump by tossing the enemy towards the ground after jumping. In addition to being able to jump, Klonoa can shoot enemies with his signature "Wind Bullet" using the ring he carries. Klonoa has a limited amount of health in the form of hearts, which is reduced when coming in contact with enemies and certain obstacles. In the standard stages the goal is to reach the end of level by means of using the enemies to overcome obstacles and solve puzzles. The player can also turn toward or away from the screen to interact with or throw things at objects in the foreground or background. For most of the game, the player is restricted to a side-scrolling 2D path in a 3D environment, with the ability to move left, right, up, or down.

After a specific point in the game, the player has the option of choosing which stage, or "Vision", to play on the game's world map. The gameplay of Klonoa 2: Lunatea's Veil is comparable to its predecessor Klonoa: Door to Phantomile, consisting of standard platforming stages and boss battles, as well as board-riding stages.
